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- on mouseUp
- global gKeyboardScale, gKeyboardKill
- puppetSprite(16, 1)
- if gKeyboardKill = 0 then
- set the volume of sound 3 to 0
- set the volume of sound 13 to 0
- set the volume of sound 14 to 0
- set the volume of sound 15 to 0
- set the foreColor of sprite 16 to 226
- set gKeyboardKill to 1
- else
- if gKeyboardKill = 1 then
- set the volume of sound 3 to gKeyboardScale
- set the volume of sound 13 to gKeyboardScale
- set the volume of sound 14 to gKeyboardScale
- set the volume of sound 15 to gKeyboardScale
- set the foreColor of sprite 16 to 255
- set gKeyboardKill to 0
- end if
- end if
- updateStage()
- end
-